Up: info for short term visitors
Making Illustrations with Geomview
Geomview is a very flexible tool for manipulating 3D images in ways
that maximize the information they convey. By changing the
arrangement of a scene, the lighting, the shading, transparency and
other appearance parameters, the user can easily draw out the most
important features of the mathematical object illustrated.
To take full advantage of Geomview, the serious illustrator should
begin by reading the
Geomview
manual (also available in print in the Center library). However,
some of the mechanics of using a Geomview image in various ways are
outlined below.
Creating a Scene
Geomview scenes are described by OOGL data files. (OOGL stands for
"Object Oriented Graphics Language".) However, instead of working
directly with the data files, beginners will want to use other
software tools to create them. The three best choices for
mathematical objects are Mathematica,
Maple and
FrontStage. Follow the links for help using
them.
Playing with Paramters
Once you have a Geomview scene loaded in, there are a number of ways
you might enhance it:
- Adding Axes -- load the file
axes.list
from the /u/gcg/ngrap/data/geom
directory. Although the axes are unit length, by scaling them
separately, you can use them in any size scene.
- Adding Text -- the external "Labeler" module,
installed on SGI machines, adds 3D text.
- Changing Object Appearance -- Often a scene can
be dramatically clarified by changing object colors. If the scene
lacks visual depth, often drawing the edges in black will help.
- Changing Materials Properties -- In the materials
panel, there is an option to make an object partial ly transparent.
This is often very helpful.
Exporting Image Files
Once you have the Geomview scene you want, you can export is as a
PostScript file, a .tiff file, or a Renderman .rib file. For highest
quality, and the most flexibility, you should do this on an SGI
machine.
A PostScript file is good for including in print documents, as well as
making high quality color transparencies and prints with the Tektronix
color printer. (For advice about color printing, consult the
printing page in the software
overview section.)
For electronic media, you will probably want to capture the scene as a
.tiff file. You won't want to leave it in this format, but this is a
good point to start from. See the section on
Working with Images.
For very high quality images, for example, frames for video
production, you probably want to use Geomview to create Renderman
files. By modifying the Renderman files, one can make near ray-traced
quality images. Typically, a user will want to consult with the
Center experts about this process.
A thorough discussion of
exporting
images files from Geomview is contained in the online FAQ guide to
Geomview.
Up: info for short term visitors
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Created: Fri Sep 8 11:39:00 1995 ---
Last modified: Jun 18 1996